AI Insights · Timothy · January 2022
Top 5 Pirate Games Performance in South America Q4 2021
Explore the performance of the top 5 pirate-themed games on a unified platform in South America during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 pirate-themed games on a unified platform in South America showcased varied performances in terms of downloads, revenue, and active users. Here are the detailed insights for each game:
Pirates of the Caribbean: ToW from JOYCITY Corp experienced fluctuations in its weekly revenue, peaking at approximately $3K at the beginning of October and gradually declining to around $2K towards the end of December. The game saw its downloads significantly drop from 21.1K in mid-October to around 5.1K by the end of the year. Weekly active users also declined from 31.8K in mid-October to 17K by the end of December.
Kingdom of Pirates by GARENA INTERNATIONAL II PRIVATE LIMITED showed an impressive increase in weekly revenue, starting at around $478 in late September and reaching approximately $8.4K by the last week of December. Downloads saw a substantial spike in late October, peaking at 62.3K in early November, followed by a gradual decline to 7.5K in the final week of December. Weekly active users mirrored this trend, peaking at 57K in early November and then decreasing to 20.8K by the end of the year.
Pirate Kings™ from Playtika LTD maintained a consistent weekly revenue, starting at $623 in late September and gradually increasing to $733 by the end of December. The game had minimal downloads throughout the quarter, with a few weeks showing only single-digit figures. Weekly active users showed a steady decline from 14.9K in late September to 8.7K by the end of December.
Mutiny: Pirate Survival RPG by Helio Games had a relatively stable weekly revenue, hovering around $200 throughout most of the quarter. Downloads saw a significant increase in the last month, rising from 1.6K in early December to 3.6K by the end of the month. Weekly active users also showed an upward trend, increasing from 1.4K in early December to 3.5K by the end of the year.
The Pirate: Caribbean Hunt by Teresa Dymek had modest weekly revenue, fluctuating between $80 and $269. Downloads peaked at 1.2K in mid-October and then stabilized around 200-300 towards the end of the year. Weekly active users showed a similar pattern, peaking at 1.2K in late October and then decreasing to around 500 by the end of December.
These insights highlight the diverse performance of top pirate-themed games in South America during Q4 2021. For more detailed analysis, visit Sensor Tower.